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- on HideShipSprite
- global theFirstShipChannel, theLastShipChannel, theLastSpriteXs, theLastSpriteYs
- set theLastSpriteXs to []
- set theLastSpriteYs to []
- repeat with h = theFirstShipChannel to theLastShipChannel
- add(theLastSpriteXs, the locH of sprite h)
- add(theLastSpriteYs, the locV of sprite h)
- puppetSprite(h, 0)
- end repeat
- end
-